![]() Updated map-modes - new map-modes and a new configurable quick access system (a lot like in EU4).Gameplay rules - a large amount of options to further customize gameplay experience and make organizing multiplayer sessions easier.A completely redone naval combat system.Different types of naval terrain, that can modify naval combat in different regions.Fuel - a new resource that mechanical units consume.New Music: Original music composed specifically for the Man the Guns expansion.Amphibious Landing Vehicles: Add power to your beach landing by researching and producing specialized combat vehicles for your marines.Naval Treaties: Struggle to keep the peace by following internationally agreed upon rules, or creatively defy the world consensus by exceeding your limits.Shipping route controls: plot new routes for your shipping and navies by toggling individual sea regions to limit or ban shipping there entirely.Naval Mines: Protect your coasts from invasion or assault with anti-ship mines, or sweep a clear path through enemy mines before the fleet makes the big push.Other National Focuses: New national focuses for The Netherlands, United Kingdom, Mexico and USA.Governments in Exile: Welcome a government in exile to your democracy, boosting their legitimacy in return for more manpower and elite troops fighting to free their homeland.Admiral Traits and Skills: Tailor and level up your Admirals with new traits and skills.Outfit your submarines with snorkels for improved stealth. Ship Design: Research new components and refit older vessels to take advantage of new knowledge.Major Alternate Paths: Revive the Old Confederacy as the United States and provoke a new civil war, or hasten decolonization of the British Empire.
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